// TOWN SPECIAL ENCOUNTERS
//    Town 130: Hectar

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_personality_name(2600,"Oriathon");
	set_personality_name(2601,"Sinbar");
	set_personality_name(98,"Judith");
	set_personality_name(96,"Meena");

	set_crime_tolerance(max_crime);

	if (day_reached(70,1))
		wreck_block(11,13,18,22);

	if (day_reached(85,1))
		wreck_block(40,36,48,44);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(13021,"Life is hard here.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(13021,"I heal who I can.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(13021,"Please be careful.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(13017,"I have a practical faith.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(13017,"Need healing items?");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(13017,"Fair Exchange is the law!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(13013,"Cough.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(13013,"Wheeze.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(13013,"Must patrol.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(13013,"Beware, outsider.");


break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

